Saturday, 15 October 2011

Anti Air Turret (second model)

Is time to start the second model. The anti air missile tower. The model I designed a couple of weeks ago do not really convince me for two reasons. One of the reasons is that it looks like more a laser gun than a missile gun, and the second reason is that I don't think it fits within the mood board for the final animation. It doesn't really look like a prop taken from Star Wars.

I have been looking in the internet for missile turrets and I have decided that I am going to base the model in Blizzard's Stracraft I and II. The turret is formed by a base that does not move and holds the turret to the ground, an axis that rotates 360 degrees in both X and Y axis and the guns, which basically are boxes attached to the axis that contain and shoot the missiles.




During the next few days I will be modelling the turret. I am going to use those images ONLY as reference so I have an idea where to start but I am not sure if the final result will look like any of them.

As I did with the X-Wing Fighter I will model the Turret part by part and then I will put everything together. I will be using the same tools and modelling techniques I used for the X-wing, using edges, vertices and polygons and modifying them to achieve the desired shape.

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